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“It got to a point where we thought we were onto something and so it became more serious. “We started spitballing about games that we liked and games that we wanted to make,” says Wander. He was still in contact with his old pals.
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Since the closure of Visceral, the team members have variously worked at Crystal Dynamics, Motive Studios, and on projects outside gaming.Īfter the release of A Case of Distrust on Nintendo Switch and Windows PC, Wander knew he needed help on his next idea. Production and marketing is headed by Zach Mumbach. The game’s first images, released today, show a distinctive look, created by art director Chee Fong, who cites inspirations such as British artist Augustus Lamplough’s landscapes and Daniel Agdag’s magical realism. By interacting with these societies and attracting new citizens, the city grows and improves. It floats above a desert country, making contact with civilizations on the ground. Collectively, they call themselves The Wandering Band.Īirborne Kingdom is a city management game with a twist: The city is mobile.
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But now they’re reuniting to make Airborne Kingdom. After Wander’s departure, and the later shutdown of Visceral, the rest of the team went their own ways. Prior to making A Case of Distrust, he worked at Visceral Games, part of a unit of four people who designed multiplayer modes for shooter Battlefield Hardline. This time, Wander is working with a reunited team of old friends.
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Today, Wander announced a new game called Airborne Kingdom, which involves a flying city and a search for desert migrants. It merged whodunit threads with a lovely aesthetic and smart dialog. A Case of Distrust by solo developer Ben Wander (aka The Wandering Ben) was one of Polygon’s best 50 games from last year.
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